![]() ![]() The Fast Fire pickup can be picked up ten times, which will turn the LFG-2000 from a slow firing weapon to Automatic weapon. It functions after the first time picked up, but doesn't seem to work after that. Still fiddling with the Fast Fire pickup. Thanks on designing my own weapon sprites on the rest of the guns, now that I know how to somewhat design. Still figuring it out, but it's getting somewhere. Went through all 20 levels to fix those issues.Ĭurrently working on the "Fast Fire" pick up. THINGS I inherited, changed most of the Things to "!". Thanks the standard status bar.ĭesigned my own design of the Railgun and the Shotgun.Īll ammo pickups are animated, expect for Clips and Shells While editing in GZDoom Builder, I either removed, added or rearranged THINGS through out the 20 levels.Īdded "ACS AirControl" to all 20 levels. I tried to design a "CustomInventory" item for a Rapid Fire feature for LFG, but keeps freezing and crashing once picked up. Tweaked with most of the weapon features: Mainly added damage strength to Shotgun and Freeze Cannonīrought back the Dual Neutron Cannon I recently removed, gave it some strength to firing rate and damage strengthĪdding animation loops for ammo, LFG 2000 and Spaz Gun Once a weapon is picked up, I added a message if the weapon has an Alt Fire. Was told the mp3 music files were large, so I shortened them.Įdited "JazzPlayer" DECORATE: Arranged the Weapon.SlotNumbers for no confusion. Removed a few weapons at are a bit overpowered or uselessĬhanged a few features on Jazz and the enemies, Removed GLDefs on enemies and/or weapons that didn't need it Hop to it, enjoy and stop those terrible turtles before all (S)hell breaks loose!įixed every single error, except for one. Enjoy!Īfter 1 year and 5 months of designing, I am officially finished with my first Doom mod I ever developed, as of today! There's still more for me to take care, but in the meantime. You're allowed to Crouch, Jump and Freelook Download Link: (This will be removed once I'm finished with the redesigned mod.) ![]()
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